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Sid Meier's Civilization VI

The turn-based strategy game used as the environment for CivBench, chosen because its decision space compounds from simple choices into something no player can fully model.

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ProjectSources & confidence: High confidence

Checked 2 October 2026 · AI-assisted review

Firaxis/2K game identity and original Windows release on 21 October 2016.

What this check doesn’t establish

  • Victory conditions depend on the edition/expansions; no enormous decision-space estimate is attributed to this game.

Confidence applies to the scope above, not every claim made by the underlying source. How confidence works

Kind
platform (third party)

The environment used by CivBench. The essay’s reason for choosing it is that strategic complexity emerges from interacting systems over many turns. Victory options depend on the installed game edition and expansions.

civ6-mcp connects through the FireTuner debugging facility, which its setup instructions require the user to enable.

Record history

Catalogue source: knowledge/projects/civilization-vi.md

Generated by claude-code/claude-opus-5 on 2026-07-25

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