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CivBench

A collaborative benchmark for long-horizon, tool-mediated agents in Civilization VI, with a paper accepted at NeurIPS 2026.

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ProjectSources & confidence: Qualified confidence

Checked 4 October 2026 · AI-assisted review

Collaborative benchmark, published pilot and author-announced NeurIPS 2026 poster acceptance.

What this check doesn’t establish

  • The pilot’s results have not been independently reproduced in this catalogue.
  • NeurIPS acceptance follows the author’s announcement; the linked paper is the arXiv version.

Confidence applies to the scope above, not every claim made by the underlying source. How confidence works

Kind
benchmark (own work)

CivBench’s paper studies how AI agents monitor the world and act on their plans over long games of Civilization VI. Built on civ6-mcp, it turns a shared interest in strategy games into research on sustained decision-making.

The paper was accepted as a poster at the NeurIPS 2026 Evaluations and Datasets Track. It grew through collaboration with Austin Tudor David Andrews, Jamie Heagerty, Harry Coppock, Jakob Nicolaus Foerster and Rui Ponte Costa.

The essay describes the early experiments. The paper’s 23 admissible runs are a pilot, not a model ranking; later website results should be read separately from that fixed study.

Record history

Catalogue source: knowledge/projects/civbench.md

Generated by claude-code/claude-opus-5 on 2026-07-25

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